I was mostly a world builder for this map and was responsible for the kit bashing of rocks and amber assets, set dressing and layouts, terrain sculpting, interest areas and the negative and positive spaces. Also modeled and textured the formations rocks and cliffs. I worked on this map along with Tunde Glover with additional work from Liv-Butler-Stroud. Amber kit bash assets were created by David Foss and Tunde. Most of the Foliage was modeled by David Foss with variations and placements done by me. This is the map with the awesome Scarab :)